So I got the final renders completed, having imported the CAD files as STLs into Blender and spending ages cleaning up geometry. It was worth it in order to get the quality of renders Blender Cycles enables. The exploded renders were created using Fusion360s default rendering tool.
In order to gain an understanding of the ergonomics of the mouse design, to understand how the mouse will fell, to work out the scale and dimensions of the buttons some clay models were sculpted, be it quite rough.
To understand how to go about designing the mouse in CAD, firstly I studied existing designs. The only difference being the touchscreen interface like that of tablets and mobile phones.
This may be superficial, but with the ergonomics sorted out and having decided upon a design, only then could I develop the inner workings.
Having been kept busy completing the honours degree up until mid June, the opportunity finally came about to rejoin the weekly life drawing session on Dawson St. in Dublin.
As usually it began with ten poses lasting one minute each in order to warm up and loosen up the muscles in the arm. Using a pen for a change to force myself to be more confident with my lines and less scratchy. The results I’m happy with considering it’s been seven or eight months since my last class.
After the warm up sketches there was one pose with three 30 minute sessions. My first attempt wasn’t so great, but below at the two other 30 minute sketches. The model arrived with her body painted, which was interesting but made her slightly more difficult to draw and she moved a little, which is always expected. It was enjoyable nonetheless.
Some of the other members’ work can be viewed below. At the end of the session, most people place their work in the center on the floor so we can all view it. As can be seen, there is an abundance of colour and what appears to be a confident use of line by many. My line work has a tendency to be too thick and aggressive, but it’s a way of drawing which suits me best for getting the image down on paper accurately and rapidly. In the next visit, it would be worthwhile attempting to use various colours and varieties of paper.
Before starting this course, ever few weeks I’d attend a life drawing class on Dawson St, Dublin, in order to improve my drawing ability. As you can see, there are some seriously talented people attending these classes, with one of my drawings seen at the bottom left of the top image. We are given 30 minute sessions with one pose over a period of ninety minutes. Some produce one image, others three, purely down to the artists. Afterwords, some of us head to The King’s Head to socialise.
In preparation for launching a behance website, I felt more work was needed besides the case bridging study and the end of year project. A few years back, in Letterkenny IT I designed a portable personal draught beer dispenser. Having looked back at the old work, I spent some hours trying to touch up the old renders before giving up and decided to rerender from scratch. After spending some time reworking the iDrink logo and adjusting the tap lever dimensions, it was rendered out in photoview 360 and then touched up in Photoshop. The two other rendered views are still being working on and will be posted at a later stage.
Below is the old render going back to 2008. I always felt the rendering package that came with Solidworks back then didn’t do the work justice. The above render is far more vibrant, visually interesting and realistic. In the coming weeks and months, I intend to show some exploded views showing how the design works, in order to prove it’s not a superficial design.
For my online presence, a corporate logo was required. This is a combination of the all seeing eye of Isis seen on the American Dollar Bill and the Fibanacci spiral found frequently in nature. If successful it may convince some conspiracy nuts online that I’m in the New World Order or Illuminati.