Tag Archives: watch

Mouse design, Fusion work and filmic color management addon for Blender

So after finishing modeling this mouse design in Fusion360, it was a worthwhile learning experience and I’m happy with how the 3d print turned out.  After looking in more depth are other mouse designs, Logitech’s especially I’ve an appreciation of the complexity and skill involved in creating a tool that has become something of daily use and taken for granted.  What makes this design unique is the touchscreen, but in all honesty if this was to go into production I would redesign it, making it about 40% more compact, the side buttons larger, with buttons on the side, LED lighting and textured surface patterns.  It needs to look as visually sophisticated as a Logitech design.  I’ll explain in more detail in the coming days how the concept functions.

What was lacking in my portfolio was evidence of knowledge of injection molding and the manufacturing processes involved.  It has a constant 2mm wall thickness with ribs with a thickness at a .5 ratio as advised back when I visited a Takata plant in Bavaria.


With further sanding with Z-Poxy to fill in the crevices smooth out the surface it will eventually be ready for spray painting with the aim of making it indistinguishable from an injected molded product apart from micro details.

 

Now that I’m at a stage where I’m comfortable using Fusion, less mental energy is used concentrating on how to make the desired shapes and it becomes more enjoyable when making something creative.  This watch design will look great, a level above the Sioux watch that never really looked top quality and high end in terms of design.

 

In Blender Cycles, I re-rendered pretty much everything since buying some HDRIs, a plastic PBR shader and discovering the filmic color management addon, it’s amazing.  Render time is increased, it takes more samples to deal with graininess and it’s worth the extra time when the end result, for interiors especially are more realistic thanks to a larger dynamic range.  Before my work didn’t look quite right and could not understand why as you can see below in the rendered image below.  The differences between the two renders speaks for itself, it’s like they were made with an entirely different renderer.  It’s not bad for open source software, is it?  Who needs to spend €3000 on 3dsmax, when Blender is free?

Sioux Watch

Sioux watch frontSioux watch one

With the improvement of shaders appearing for Blender Cycles and the previous Vray renders of the “Bad News” watch I was never fully happy with.  Now it has a proper looking black leather strap and a branding other than “Bad News”.  When first inspired by Indian Motorcycles, I came up with the brand name of Sioux.  The Sioux were a native American tribe known for their eagle feather head gear and for being great warriors.  The letting in the logo is designed to look like the Sioux clothing design patterns.

sioux-logo

Sioux watch closeup 2 med Sioux watch closeup medSioux watch behind med Sioux watch top med

Bad News Wristwatch update

After taking a break to bolster other part of my portfolio and improve the website, I finally got time to finish off the Bad News watch.  Currently compositing the third image, before moving onto getting this design ready for Behance with the aim of being featured.

 

render_WIP3_largerender_WIP4

Triumph TR6R ‘Bad News’ wristwatch WIPs

 

In the process of designing a wristwatch based on a custom bike modification of the famous Triumph TR6R, the bike rode by Steve McQueen in The Great Escape.  Below is a collage of images of the bike used for benchmarking and the two latest renders.  The modeling is almost complete and about to go ahead unwrap some of the meshes, begin texturing and applying shaders.

 

benchmarkingB

wristwatch WIP4

 

wristwatch WIP3