The first 3d printed of the CAD modeled coin display for the Roman coins I’ve collected over the years had a few issues with it. Firstly, the larger coins didn’t fit properly, the slot for the cover wasn’t tough enough and despite using glue and alcohol to help the print stick to the surface, I had an issue with warming. Modifications were made to the design, I added more variation to the slot sizes and split the main body into four parts. Once all parts were printed I simply superglued them all together after a bit of sanding. So far so good.
After many hours of sanding, the Manny character from Grim Fandango was painted. The photo shows up all the little flaws, in real life it looks good if I do say so myself. It was requested by my brother and given to him as a birthday present.
My mother asked me would I make a model of Two-face for the boy she looked after. He still has not seen the print and it is yet to be painted, but I’m happy with how it turned out. The sculpting tools in Blender are under appreciated, I even prefer them to Zbrush.
Lastly, having joined Upwork.com I have begun working with a client there. Hopefully, when I gain a positive reputation I can begin to run my own business. We’ll have to wait and see. The mouse design still have to be completed, the engineer aspects to it are tricky and a lot of detail is going into it. Really want to get it out of the way and move onto other project, such as video tutorials.