Having bought V-Ray Masterclass by Erasmus Brosdau at www.eat3d.com some adjustments were made to the rendering of this piece. The black fabric on the previous render made the whole images too dark and I finally mastered HRD lighting. Rendered in Vray, modelling in Solidworks and 3ds Max and post processed in Photoshop. Erasmus’ video tutorial is excellent and goes int much dept about mastering Vray. It wasn’t possible to cover everything about the program, but the areas which I was previously finding difficulty such as artifacts and render time are covered well.
Carved and sanded entirely out of balsa wood, then primer was added and some layers of glossy car paint. It was a bit of a rushed job, we didn’t have much time to get all the work completed on time in the run up to the Christmas break. Further WIP images to come in the future and all going well, a completed piece for the end of the course.
In order to work out in real world 3d the size and proportions of the case, a quick mock-up sculpt using plasticine was put together. The initial idea was to include a button on one end of the model, but I decided against it as it upset the flow of the arcs and curves. I felt it was good, but still not entirely happy about the design. My gut felling was it was still lacking something.
During this project, time was also allocated towards the research report which ended up being 13,000 words, concepts for the final year project, the final year exhibition work and the thesis 5,000 word draft.