Monthly Archives: December 2016

Mouse design


Inclay-models

In order to gain an understanding of the ergonomics of the mouse design, to understand how the mouse will fell, to work out the scale and dimensions of the buttons some clay models were sculpted, be it quite rough.

components-study-breakdown

To understand how to go about designing the mouse in CAD, firstly I studied existing designs.  The only difference being the touchscreen interface like that of tablets and mobile phones.

 

mouse-components-front
This may be superficial, but with the ergonomics sorted out and having decided upon a design, only then could I develop the inner workings.

Mouse design

mouse-conceptsmouse-iterationsmouse-iteration-final

Using sketches, the open source sculpting tools in Blender and red clay (waiting for daylight to take better photos) I came to a design with the desired aesthetics and fitted the required criteria.  This mouse design uses touch screen technology to easy the pain of repetitive strain injury reducing the need to press buttons and move fingers.

Biopodz update

bio2016 Got to finally create visuals of the redesigned Biopodz where it is now less expensive to manufacture, designed for injection molding and uses snap fittings.  The main render isn’t as nice as the original Biopodz render, I should really go and rework it using some sub surface scattering and translucency to add realism.

calendar2 More time was spent on the calendar which is aimed at teaching children about the seasons, how crop rotation works and when to sow and harvest plants.

disassembled2
The new design has less components, uses less polymers, has a 2mm even wall thickness, uses snap fittings, designed for injection molding and the pots are slightly smaller while still having a wall thickness of 1.5mm.

school2
My arch viz portfolio is lacking and for that reason I went to the bother of modelling an entire primary school environment.

school1
Showing the components laid out on tables as before to give an idea how all the CAD models look.